Small file MP3’s showing error within audio player in app, showing endless loading icon in browser (Function not working either in app or browser). I did submit bug form, haven’t heard from anyone. I should mention, the audio works initially after first selecting file from inspector dropdown, after viewing or saving however it shows an error.
Also, is there a clear cache function within this app?
Previous bugs are looking good in new version of app so far. Most importantly, the publish function is now working for me, thanks!
Just tried again and now audio seems to function as it should. Can you shed some light on this? - just wanna make sure it’s ok, I’m building a music site, audio players are critical. Thanks
Yes, spaces at the end of file names were an issue. I’m not sure about other things. I had capitals and hyphens in the file names which could’ve been troublesome. I changed all to one word lower case with no symbols and it works. Know that all file names need to be correct for blocs to pull files from audio dropdown without errors. If one file name is wrong it will error the entire system.
I’m confirming further issues with this. After closing blocs and reopening the app, all audio brics show the same error, same loading icon in browser. If I delete the loaded MP3’s from inspector and then reload them there are no errors - but if I save and close the app and reopen, the errors will be back.
Perhaps this should’ve been worked out in beta testing? I feel like I’m a beta tester yet paying for the app at the same time, not awesome.
Yes thanks, it works now. It still shows an error in the bric however, but works in live and browser. Also, my live view is not refreshing. It only refreshes when the project is first opened and then any changes will not be reflected in the live view while working. I’m needing to close the project and reopen to see changes. There seems to be a refresh button within the live view but it’s not doing anything for me.
And, the Vimeo embed code was not working on previous version, YouTube was. I’ve decided to just use YouTube so I’m not sure if Vimeo was fixed in recent update, others may care.
And, it would be nice if the canvas setting had memory. Every time I leave the app (not closing, just leaving) and come back, the canvas refreshes to default - so I’m needing change that setting every time I come back to the app, kind of a workflow bottleneck. Thanks
I like to keep the “canvas left” as my setting, but it always defaults back to “canvas fill” when returning to the app. It also does it when switching between breakpoints. So I’m constantly having to change the setting back to canvas left. Make sense?
Hey mate, I’m confirming that the audio bug has not been resolved for me. It basically works within the app, but in browser (safari) it throws an error on every audio player bric after trying to load for a while, audio cannot be played. Please fix!