This doesn’t resolve all the issues with the Asset Panel.
I add a bunch of graphics and the screen reverts to a screen full of missing picks and becomes unresponsive for a time. After a few minutes, literally, it comes back up again. I have found it does scramble pics out of my categories, and does other weird stuff.
I am running a 2019 iMac Retina 5K 27" Mac, with an Intel core I9, and 40 GB of memory.
During this evening update, I ran out of memory only having Blocs 5 open and a couple of Safari pages…FYI. That was the first time that has ever happened on this Mac? Not sure if Blocs 5 was the culprit so FYI everyone.
I am calm…just confused. Tough to try and understand what is new in Blocs, while dealing with issues just trying to keep my site up.
Of note: on this mornings laugh, images that were in particular locations on the site were scrambled? I had to go through the site and replace them with the proper images.
Not really much fun…
The memory issue seems to have calmed down quite a bit today.
“Hosted assets”
Not a web guy like you…not sure I completely understand the concept or the need?
Will have to look into that…
Sorry you’re having these problems. I ran into some similar issues (although not exactly the same) with scrambled images on a couple projects a few days ago. I posted my experience earlier in this thread.
Is it possible to try to reopen your original Blocs 4 projects in Blocs 5 again and just save in a temp place without making any relinks of images, then reopen? This worked for me on my affected projects and everything looked fine after that.
If this doesn’t work, I also think best to seek Norm’s help when he’s able to provide it.
Firstly, loving blocs 5.
I do have a slight issue with the new FTP publishing.
On my server I have a folder /emailimages that stores the images used in my email signature. This is outside the blocs project. However, when I publish the site. It is deleting this folder. Please can we find a way to stop this?
I’ve included a special feature in Repository Manager which allows you to have a folder of images located in your server, and with 2 clicks copy all file URLs to the included files in order to paste them into Blocs as remote assets.
Hey everyone who has commented in this thread, we are starting to prepare the first beta of Blocs 5.0.1 with the hope to release it later this week. Although we may not have directly replied to you, we know this thread exists and will work our way through it.
Thanks Jannis…Still not clear “why” I would need to do this since I only use a small segment of my accumulated graphics on any particular day, but I will wait for word from my new mentor, Jerry, to enlighten me.
Hey, could you finish your image bric?
If you keep on adding assets to your project file (if you selected the option to embed them), the project file might get karret and larger until you’re not able to handle it any more.
telling you a secret : it’s already finished, but documentation and tutorial video isn’t ready by know
Just upgraded to Blocs5 and I noticed 2 potential issues using macOS 10.15.7 on a stable system.
When I open Blocs5 and select any of the great looking templates, none of the images show in the any of the templates. Am I being silly and missing out a further stage?
Secondly, chosing a blank template opens a blank edit window OK. When I click the add a Bloc plus symbol, the Blocs show, but scrolling down to see the blocs, starts off very slow and soon becomed unmanagable. A first swipe of the mouse scroll takes about 1s for the first scroll to happen. After that, each scroll takes longer and longer. If I select a Bloc, then everything seems to settle down and the Blocs scroll is OK. I have restarted the Mac and the behaviour is the same.
I’m wondering if Blocs is busy doing something. Blocs 2, 3 & 4 were always OK on same system. On installation I chose not to embed images in document.
It sounds like those templates should have used jpg rather than webp images to avoid this on an older OS. Blocs is basically using Safari as the preview engine. This wouldn’t happen on Ventura for example, which would display the webp without issue.
Currently 21% of browsers don’t display webP images. Also, using an older macOS is a great way to test a web site. Agree, those images and all template images should really be jpgs.
As @Eldar mentioned the templates use WebP to reduce the footprint of Blocs. However, I didn’t realise Apple still hadn’t added support for WebP in 10.15. It’s likely that we will address this in a future update.
I am not quite sure where you have arrived at that figure of 21%. The figures I’m seeing suggest it’s well below 5%. It’s basically old abandoned IE and Safari on old OS versions. Given that Chrome has such a huge share of the market it’s hard to see how 21% of browsers do not support webp.
It’s an easy fix for the templates. It will just make the Blocs downloads a little bigger.
I have just tried adding some text to a site and seen that line breaks are showing in the layer navigator but not on the actual canvas, despite being enabled in the canvas settings.
The figures are missleading due to Android Chrome usage worldwide and IOS usage. Desktop Safari 16 is only 0.5% and the macOS Big Sur or newer Safari >16 usage is probably not globally significant. So it’s risky to assume that it’s just old macOS and IE or to assume that Mac or iOS users automatically upgrade every year. The safest approach is to use webP only if you have jpg/png fallback.